Introduction to Mounts
The mount system allow us to ride different kinds of mounts. Mounts give us basic attributes such as HP Bonus, ATK Bonus and DEF Bonus bbut it is also our main source of evasion. To upgrade our mount we need to use Clock Winders. We can obtain them in Chrono Tower or buying them in the Gem shop mainly.
You can check our Mount Upgradin Calculator to know how many Cloc Winders you need to level up your mount.
Mount Tiers
Tier | Count Clock Winder | Total Clock Winder | Bonuses | Evasion | Details |
---|---|---|---|---|---|
1 | 0 | 0 | 4% | 5% | Details |
2 | 35 | 35 | 109% | 8% | Details |
3 | 90 | 125 | 518% | 10% | Details |
4 | 330 | 455 | 1941% | 15% | Details |
5 | 1330 | 1785 | 6220% | 20% | Details |
6 | 5415 | 7200 | 18180% | 25% | Details |
7 | 30620 | 37820 | 49950% | 30% | Details |
8 | 208435 | 246255 | 87130% | 32% | Details |
9 | 208435 | 454690 | 124310% | 35% | Details |
10 | 208435 | 663125 | 161490% | 38% | Details |
11 | 208435 | 871560 | 198670% | 41% | Details |
12 | 208435 | 1079995 | 235850% | 44% | Details |
13 | 208435 | 1288430 | 273030% | 47% | Details |
14 | 208435 | 1496865 | 310210% | 50% | Details |
15 | 0 | 0 | 0% | 0% | Details |
16 | 0 | 0 | 0% | 0% | Details |
17 | 0 | 0 | 0% | 0% | Details |
18 | 0 | 0 | 0% | 0% | Details |
19 | 0 | 0 | 0% | 0% | Details |
Mount Tier Details
Star | Count Clock Winder | Total Clock Winder | Bonuses |
---|---|---|---|
0-1 | 0 | 0 | 4% |
1-2 | 3 | 3 | 9% |
2-3 | 3 | 6 | 14% |
3-4 | 3 | 9 | 20% |
4-5 | 3 | 12 | 26% |
5-6 | 3 | 15 | 33% |
6-7 | 3 | 18 | 40% |
7-8 | 3 | 21 | 48% |
8-9 | 4 | 25 | 56% |
9-10 | 5 | 30 | 65% |
Empower
Mount can be upgraded using Epowerment Gears. Upgrading the Empowerment level will increase radomly one of the three bonus (Basic ATK DMG, Pal DMG or Skill DMG). Empower the mount cost will increase with the level of Empowerment and there is a chance to fail the empower.
Advance Mounts
Advanced mounts are skins that provide a mount effect and an extra ability. The mount effect accumulates alongside all the advanced mounts we have unlocked. The mount ability will only activate if we have the mount in use.
Name | Image | Skills | Effects | How to obtain |
---|---|---|---|---|
Pyrebreaker | Increase base Critic rate by 1% adn Crit DMG by 5% per second (up to 20%, 100%). | Ignore Evasion +10% | Rush Shop: Sky Rider Pass x10 | |
Hot Wheels | Boost Pal Attack Speed by 2% per second (up to 40%). | Ignore Stun +6% | Rush Shop: Sky Rider Pass x10 | |
Cloud Drifter | Increase Skill Crit Rate by 10%. After a skill critical, boost ATK by 20% for 5 seconds. | Global Attack +10% | Rush Shop: Sky Rider Pass x20 | |
White Tiger | Targets with HP percentage below the caster take 15% increased DMG, while those with HP percentage above the caster have their ATK reduced by 10%. | Global Basic ATK DMG +10% | Lucky Spinner | |
Blue Ox | Increase DMG RES by 10% and shorten the duration of control effects by 30%. | Pal DMG +10% | Lucky Spinner | |
Blue Queen | Distribute 10% of DMG dealt to up to 5 surrounding enemiesw when dealing DMG. | Crit DMMG Bonus +40% | Lucky Spinner | |
Round Frog | Every 10 second, defeat 1 enemies, boosting ATK by 15% for 5 seconds. If the target is a Boss or player, stun for an additional 1 seconds. | Crit RES +40% | Lucky Spinner | |
Purple Wing | After the battle begins, immediately deals 5000% AoE DMG, and launches targets wihin the range for 0.5 seconds. Releases every 11 seconds. | Global HP +10% | Lucky Spinner | |
Magic Carpet | After casting skills 6 times, restore full energy to 1 random skills. | Gloal ATK +10% | Lucky Spinner | |
Koi Paper Kite | Every 3 combos triggers an additional 500% AoE DMG. | Global ATK +10% | Lucky Spinner | |
Mini Motorcycle | With every 1 counter, increase global counter DMG by 10% for 3 seconds, up to a maximum of 30%. The duration refreshes with each new counter trigger. | Global HP +10% | Lucky Spinner | |
Blazing Motorcycle | For every 10% lost HP, release a flame jet, dealing at lest 500% of current basic attack DMG (scales with lost HP). | Global DEF +10% | Childhood Memories Event | |
Horizon Racer | Every 10 second, summon a car, dealing 800% current basic attack AoE DMG and knocking back targets. | Global HP +10% | Hunting Season Event | |
Trembling Pepe | These two buffs will alternate to take effects every 8s: Gain a shield with 8% of Max HP, lasting 8s; gain 8% ATK and reduce time of being controlled by 30% for 8s. | Global DEF +10% | Pepe Universe Collaboration Event | |
Adapto Slime | Increases ATK by 15% for 10 seconds when HP drops below 80%; gains a shield equal tto 10% of max HP for 10 seconds when HP drops below 60%; reduces DMG taken by 15% for 10 secods when HP drops below 30%. | Global HP +10% | Rush Shop: Sky Rider Pass x30 | |
Holy Dragon | Gain 3 stacks of Guard every 11s, each stack increasing DEF by 100% but losing 1 stack every 1s. Deal 2000% Skill DMG, 800% current Combo DMG and 800% current Counter DMG at the end of Guard (triggers at the start of the battle). | Global DEF +10% | Children's Land Event | |
Rum Barrel | For every 20% Max HP missing, deal 800% Basic ATK AoE DMG within a range, gain 10% ATK and take 10% less DMG for 5s (triggers at the start of the battle). | Global DEF +10% | Marine Treasure Shop: Precious Treasure Map x20 | |
Diving Duck | B.Duck creates splashes around every 11s, dealing 2000% Skill DMG, 800% Combo DMG and 800% Counter DMG to all enemieis in the area and reducing their ATK by 10% until the battle ends; the effects don't stack. The skill deals 50% more DMG when cast again. When the skill hits the same target again, reduces their ATK by 3% more, stacking up to 2 times. (Cast 1 time immediately after battle starts.) | Global DEF +10% (+2%) | B.Duck Collaboration Event | |
Vibrant Watermelon Ship | Increases ATK by 10% and DEF by 30% every 11s for 5s. After this, a Watermelon Ship is summoned to unleash a wave taht launches enemies for 0.5s dealing 2000% Skill DMG, 800% current Combo DMG, and 800% current CounterD DMG as AoE DMG. (Triggers at the start of the battle.) | Global DEF +10% (+2%) | - | |
Storm Rider | Increase DMG REST by 5% and shorten the durtation of control effect by 15%. The first time HP drops below 80%, Increase DMG RES by 8% and shorten the duration of control effects by 25% for 8 seconds. The first time HP drops below 60%, Increase DMG RES by 8% and shorten the duration of control effects by 25% for 12 seconds. The first time HP drops below 40%, increase DMG RES by 8% and shorten the duration of control effects by 25% until the battle ends. Each effect is counted independently and stackable. | Global DEF +10% (+2%) | - | |
Heart's Desire | Every second for the first 20 seconds has 60% chance to boost ATK by 1% and DMG RES by 1% until the battle ends After 20 seconds, deals 8000% AoE Skll DMG and launches the target airbone for 0.5 second. | Skill Crit DMG +10% (+2%) | - | |
Skyward Blaze | Deals 600% current Basic ATK AoE DMG to an area every 10s and burns the targets, who will receive 40% current Basic ATK DMG per second until the battle ends, stacking up to 3 times. Gains an additional 4% ATK and DEF and 4% DMG RES until the battle ends, stacking up to 3 times. (Cast 1 time iimmediately after battle starts.) | Global HP +10% (+2%) | - | |
Panda Attack | Every 10s, gains Control Immunity for 3-5s and boosts ATK by 5%-12% and DMG RES by 5%-12% for 10s. (Triggers at the start of the battle.) | Global DEF +10% (+2%) | - | |
Cheetah Zero | Gain Death Immunity for 3s when taking lethal damage. For the duration, ignore new control effect (doesn't affect existing control) gain 10% ATK, 10% Crit Rate, 10% Final Crit DMG, 10% Skill Crit Rate, 10% Final Skill Crit DMG, and the next basic attack deals 3000% Skill DMG, 1200% Current Combo DMG (can be Crit), 1200% Current Counter DMG (ca be Crit), and DMG equal to 8% Max HP to enemies in the area. The character explodes at the end of the duration. | Global HP +10% (+2%) | Extraterrestrial Invasion Event |