Artifacts

  1. Guides
  2. Equipment
  3. Artifacts

Introduction to Artifacts

The artifact is an essential part of our equipment, as it serves as our primary source of bonus to ignore the opponent’s evasion. This bonus will increase at certain artifact levels. Moreover, artifacts provide us with bonuses to HP, ATK, and DEF that increase with each level.


Artifacts window



Artifact Upgrade

To upgrade the artifact level, we will need Divine Hammers. These hammers can be obtained mainly in rush events. We can also obtain them in temporary events, the Cross-Server Showdown shop, and clan activities.

You can check our Artifact Refining Calculator to know how many Divine Hammers you need to level up your artifact.


Divine Hammers


Artifact Levels [1-10]: Evasion 8%

Level Cost Divine Hammers Total Divine Hammers Bonus (HP, ATK, DEF)
1 0 0 700%
2 4 4 1,260%
3 23 27 1,820%
4 41 68 2,380%
5 69 137 2,940%
6 88 225 3,500%
7 106 331 4,060%
8 134 465 4,620%
9 171 636 5,180%
10 240 876 5,740%

Artifact Levels [11-20]: Evasion 12%

Level Cost Divine Hammers Total Divine Hammers Bonus (HP, ATK, DEF)
11 13 889 6,800%
12 32 921 7,860%
13 106 1,027 8,920%
14 180 1,207 9,970%
15 290 1,497 11,030%
16 364 1,861 12,090%
17 438 2,299 13,150%
18 549 2,848 14,200%
19 696 3,544 15,200%
20 973 4,517 16,320%

Artifact Levels [21-30]: Evasion 18%

Level Cost Divine Hammers Total Divine Hammers Bonus (HP, ATK, DEF)
21 265 4,782 17,870%
22 535 5,317 19,430%
23 1,615 6,932 20,980%
24 2,696 9,628 22,540%
25 4,316 13,944 24,090%
26 5,396 19,340 25,650%
27 6,496 25,836 27,200%
28 8,097 33,933 28,760%
29 10,257 44,190 30,310%
30 14,308 58,498 31,870%

Artifact Levels [31-40]: Evasion 24%

Level Cost Divine Hammers Total Divine Hammers Bonus (HP, ATK, DEF)
31 517 59,015 33,920%
32 1,038 60,053 35,970%
33 3,125 63,178 38,030%
34 5,211 68,389 40,080%
35 8,341 76,730 42,130%
36 10,427 87,157 44,180%
37 12,513 99,670 46,240%
38 15,643 115,313 48,290%
39 19,816 135,129 50,340%
40 27,640 162,769 52,390%

Artifact Levels [41-50]: Evasion 30%

Level Cost Divine Hammers Total Divine Hammers Bonus (HP, ATK, DEF)
41 768 163,537 54,940%
42 1,541 165,078 57,490%
43 4,634 169,712 60,040%
44 7,727 177,439 62,590%
45 12,366 189,805 65,140%
46 15,459 205,264 67,690%
47 18,551 223,815 70,240%
48 23,190 246,005 72,790%
49 29,376 275,381 75,340%
50 40,973 317,354 77,890%

Artifact Levels [51-60]: Evasion 35%

Level Cost Divine Hammers Total Divine Hammers Bonus (HP, ATK, DEF)
51 1,020 318,374 80,940%
52 2,045 320,419 83,990%
53 6,144 326,563 87,030%
54 10,243 336,806 90,080%
55 16,391 353,197 93,130%
56 20,491 373,688 96,180%
57 24,590 398,278 99,220%
58 30,738 429,016 102,300%
59 38,936 467,952 105,300%
60 54,308 522,260 108,400%

Artifact Levels [61-70]: Evasion 40%

Level Cost Divine Hammers Total Divine Hammers Bonus (HP, ATK, DEF)
61 1,271 523,531 111,900%
62 2,548 526,079 115,500%
63 7,653 533,732 119,000%
64 12,759 546,491 122,500%
65 20,417 566,908 126,100%
66 25,522 592,430 129,600%
67 30,627 623,057 133,200%
68 38,286 661,343 136,700%
69 48,496 709,839 48,496%
70 67,642 777,481 143,800%


Artifact Enchantment

Runestones are usable in the artifact’s enchantment tab and can provide amazing buffs for both PVE and PVP.

There are six enchantment slots where players can embed corresponding runestones to enhance th artifact’s power. Each runestone possesses a main afflix, and advanced runestonees coe with additional sub-afflixes.

Surplus runestones can be consumed to enhance other runestones, leveling up the main affix upon successful enhancement. Every 4 levls, a runstone gains a new sub-affix or enhances an existing sub-affix (if theere are less than 4).


Enchantent window


Obtain Runestones

You can collect runestones from the Flame Temple dungeon. This dungeon goes up to level 25 and provides higher rarity rewards the higher level you clear. Once you clear level 25, just hit the sweep button to save yourself some time clearing it again.


Flame Temple


Runestone Types

There are three types of runestones, each with its own set bonus. By combining 2 or 4 runestones of the same type, we will receive an additional bonus.

Name2 PC Set4 PC Set
Heart of ResilenceGlobal Counter DMG +5%Global Counter DMG +10%
Mana MasteryGlobal Basic ATK +5%Global Basic ATK +10%
Furious GateGlobal Combo DMG +5%Global Combo DMG +10%
Blazing RoarGlobal Crit DMG +5%Global Crit DMG +10%
Elemental WrathGlobal Skill Crit DMG +5%Global Skill Crit DMG +10%
Iron WallGlobal Crit RES +5%Global Crit Res +10%


Artifact Morph

Morphs are skins that provide a artifact effect and an extra ability. The artifact effect accumulates alongside all the Morphs we have unlocked. The artifact ability will only activate if we have the Morph in use.


Name Image Skills Effects How to obtain
Chaotic Warlord's Hammer Chaotic Warlord's Hammer Basic attacks and combos deal an additional 30% AoE DMG. Global Basic ATK DMG +10% Lucky Spinner
Candy Gatling Candy Gatling Basic attacks, combos, and costers unleash an additional 1 to 5 bullets. Each bullett deals 10% of current basic attack DMG (do not trigger Windborne Arrow Vulnerability). Global ATK +10% Childhood Memories Event
Spring Chord Spring Chord Every 11 second(s), deal 1000% of current basic attack AoE DMG and confuse targets: each of their own attacks (basic atacks, combos, costerstrikes and skills) will deal an extra 20% of their current basic attack DMG to themselvs. The confusion last 5 second(s). (Cast 1 tim immediately after battle starts.) Global ATK +10% Hunting Season Event
Eye of Raven Eye of Raven Cast an equipped active skill at random eevery 20s. (Cast for the first time 2s aftr battle starts.) Global HP +10% The Gold Bar Theft
Tear Attack Tear Attack Summon a Pepe with 20% of the character's Max HP every 12s. Upon its death or 4s after it's summoned, it will explode, dealing 1000% Basic ATK DMG (triggers at the start of the battle). Global ATK +10% Pepe Universe Collaboration Event
Skyward Blade Skyward Blade For every 10 (basic attack, combo, coster, skill) unleash, release a sword aura, dealing 150% of current basic attack DMG. Global ATK +10% Special Love Event
Skyfire Wrath Skyfire Wrath Every Crit has a chance to deal extra AoE Bleed DMG equal to 50% of your Basic ATK (ignores DMG Immunity), reducing the target's Crit RES by 1% and stacking up to 20 times. Global ATK +10% Peril Royale Event
Webber Chainsaw Webber Chainsaw Each basic attack hash a 15% chance to apply a stack of Tear, each dealing 20% Basic ATK DMG per second to the target (can trigger Crit) and reducing their DEF by 6% until the battle ends, stacking up to 5 times. At 5 stacks, deals DMG equal to 8% of the target's Max HP once and increases their DMG received by 6% until the battle ends. Global ATK +10% B.Duck Collaboration Event
Siren's Whisper Siren's Whisper Summons an Abyssal Beast with Control Immuunity and 16% of the character's Max HP every 14s after battle starts, lasting up to 5s. Its attacks deal 40%. (Triggers at the start of the battle.) Global ATK +10% -
Eternal Flame Eternal Flame After battle starts, summon an invicible Torch Bearer (immune to all damage) that exists for 2s. After it disappears, gain 5% Final Crit DMG, 5% Final Skill Crit DMG and 5% Pal Final Crit DMG until the battle ends. 8s into the battle, summon a second invincible Torch Bearer (immune to all damage) that exists for 2s. After it disappears, gain 5% ATK SPD and 5% Pal ATK SPD until the battle ends. 15 into the battle, summons a third invicible Torch Bearer (immnute to all damage) that exists for 2s. After it dissapears, gain 5% ATK and 10% DEF until the battle ends. 20s into the battle, summon the last invicible Torch Bearer (immnune to all damage) that exists for 2s. After it disappears, double the bonuses provided by the first Torch Bearers until the battle ends. Global ATK +10% -
Double-Edged String Double-Edged String After battle starts, enhances the next basic attack every 1 second: basic attacks deal 100% more Basic ATK AoE DMG. If any of the following soundwave requirements is achieved for the first time in battle, grants enhanced basic attacks its corresponding bonus effect. Bass: After 25 combos, enhanced basic attacks deal an additional 150% current Combo AoE DMG. Mediant: After 25 counterstrikes, enhanced basic attacks deal an additional 150% current Coutner AoE DMG. Treble: After 10 skills, enhanced basic attacks deal an additional 400% AoE Skill DMG. Global ATK +10% -
Extreme Caution Extreme Caution Each basic attack has a 50% chance to deal extra DMG equal to 0.5% of the target's Max HP and a 10% chance to wound all targets within the range, reducing their Regen and Healing Amount by 50% foro 2 seconds. Global Combo DMG +5% -
Beastroar Bow Beastroar Bow Gains 20% Crit Rate. Each Crit increases Final Crit DMG by 1% until the battle ends, stacking up to 20 times. Upon reaching maximum stacks, each Crit has a 10% chance to deal an extra 750% of AoE Skill DMG, 150% of current Basic ATK AoE DMG (can be Crit), 150% of current Combo AoE DMG (can be Crit), and 150% of current Counter AoE DMG (can be Crit). Global ATK +10% -